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Metal Textures

Testures
All texutes are seamless images for 3D software.

- File naming rules



  • "texture name_c" is for color channel.
  • "texture name_b" is for bump channel.
  • "texture name_a" is for alpha channel.
  • "texture name_s" is for specular channel.
  • "texture name01A" and "texture name01B" mean color variation. Some channel image is same.

- Support software



  • CINEMA 4D(If you have R9 later, you can download material setting file.)

  • 3ds max
  • Shade
  • LightWave 3D
  • XSI
  • Maya
  • Carrara
  • Photoshop

    and more...

    Image files are saved by Jpeg format. If your software is not support it, please exchange image editing tool.

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