Wood16
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Testures
All texutes are seamless images for 3D software.
- File naming rules
- "texture name_c" is for color channel.
- "texture name_b" is for bump channel.
- "texture name_a" is for alpha channel.
- "texture name_s" is for specular channel.
- "texture name01A" and "texture name01B" mean color variation. Some channel image is same.
- Support software
- CINEMA 4D(If you have R9 later, you can download material setting file.)
- 3ds max
- Shade
- LightWave 3D
- XSI
- Maya
- Carrara
- Photoshop
and more...
Image files are saved by Jpeg format. If your software is not support it, please exchange image editing tool.
